
Amplify
Amplify, a tile laying puzzle game.
Game is currently under development. This is a playable early prototype.
Connect tiles to each other, connect them well to score points. The more you collect at once the bigger bonuses you score. Connect all a tiles connectors to cause a Amplify chain reaction. Use the Joker Tiles to bend the rules and score big.

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Tips:
- Use tiles with lower initial connector counts to Amplify.
- Try to keep tiles with many connectors away from the edges of the grid.
- Amplify tiles as much as you can, the grid will grow bigger over time and will give you more space to work with
- Do not rush to getting tiles to three connections. The collection timer will only start if you have any, use that to plan ahead. Prepare the tiles on the edges first, then finish them with a big tile in the center to grow three connections and start the collection.
- Is a tile not really convenient at this time? Use the HOLD button to hold it until you do have a good spot for it.
- Keep the collection multiplier going by starting back to back collections. This will score you massive points.
- Use the point clusters smartly, set them up so you can collect as many tiles are possible from them for many points.
Feedback is very welcome, get in touch or leave a comment below!
Updated | 4 days ago |
Status | Prototype |
Platforms | HTML5 |
Author | Tim Overvliet |
Genre | Puzzle |
Made with | Godot |
Tags | Arcade, Brain Training, Casual, Colorful, Experimental, Minimalist, Prototype, Relaxing |
Average session | About a half-hour |
Languages | English |
Inputs | Mouse, Touchscreen |
Development log
- Amplify v0.84 - Patchnotes4 days ago
- Amplify V0.83 - Patchnotes7 days ago
- Amplify v0.8218 days ago
- Amplify V0.81 - Patchnotes20 days ago
- Amplify v0.80 - Patchnotes25 days ago
- Amplify V0.78 - Patchnotes29 days ago
- Amplify V0.77 - Patchnotes32 days ago
- Amplify v0.76 - Patchnotes32 days ago
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